프로그래밍/유니티
유니티 공 굴러가는 게임 소스코드
뽀로로친구에디
2022. 9. 6. 07:10
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerBall : MonoBehaviour
{
public float jumpPower = 10;
Rigidbody rigid;
private void Awake()
{
rigid = GetComponent<Rigidbody>();
}
private void Update()
{
if (Input.GetButtonDown("Jump"))
{
rigid.AddForce(new Vector3(0, jumpPower, 0), ForceMode.Impulse);
}
}
private void FixedUpdate()
{
float h = Input.GetAxisRaw("Horizontal");
float v = Input.GetAxisRaw("Vertical");
rigid.AddForce(new Vector3(h,0,v),ForceMode.Impulse);
}
}