티스토리 뷰

카테고리 없음

테트리스 소스코드

뽀로로친구에디 2018. 9. 19. 21:57

테트리스 자작 소스코드

 

// SDrawingView.cpp : implementation of the CSDrawingView class
//

#include "stdafx.h"
// SHARED_HANDLERS can be defined in an ATL project implementing preview, thumbnail
// and search filter handlers and allows sharing of document code with that project.
#ifndef SHARED_HANDLERS
#include "SDrawing.h"
#endif

#include "SDrawingDoc.h"
#include "SDrawingView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

 

int x = 160;  // 초기 블럭 나올때 좌표
int y = 100;
int w = 200;
int h = 120;
UINT htimer;  // 타이머
int gap = 20; // 간격
int xy[7][10]; //  테트리스 칸
int mvblock[7][10]; //움직이는 블럭
int fixblock[7][10]; // 고정된 블럭

int mbblockX = 3; //블록 최초 위치 x 좌표
int mbblockY = 0; //블록 최초 위이 y 좌표

 

// CSDrawingView

IMPLEMENT_DYNCREATE(CSDrawingView, CView)

BEGIN_MESSAGE_MAP(CSDrawingView, CView)
 ON_WM_CONTEXTMENU()
 ON_WM_RBUTTONUP()
 ON_WM_MOUSEMOVE()
 ON_WM_LBUTTONDOWN()
 ON_WM_KEYDOWN()
 ON_WM_TIMER()
END_MESSAGE_MAP()

// CSDrawingView construction/destruction

CSDrawingView::CSDrawingView()
 : m_ptX(0)
 , m_ptY(0)
 , m_crColor(0)
 ,m_reRect(0,0,3000,3000)
{
 // TODO: add construction code here
 m_crColor = BLACK_BRUSH;
}

CSDrawingView::~CSDrawingView()
{
}

BOOL CSDrawingView::PreCreateWindow(CREATESTRUCT& cs)
{
 // TODO: Modify the Window class or styles here by modifying
 //  the CREATESTRUCT cs

 return CView::PreCreateWindow(cs);
}

// CSDrawingView drawing


void CSDrawingView::OnDraw(CDC* pDC)
{
 CSDrawingDoc* pDoc = GetDocument();
 ASSERT_VALID(pDoc);
 if (!pDoc)
  return;

 // TODO: add draw code for native data here

 int i, j;
 int tempi, tempj;

 int beforePositionY, beforePositionH; //이전 위치
 beforePositionY = y;
 beforePositionH = h;

 htimer = SetTimer(1, 500, NULL);//0.5초마다 블록이 떨어진다.
 

 

 CPen redpen(PS_SOLID, 1, RGB(255, 0, 0)); // 벽 그리기
 pDC->SelectObject(&redpen);


 for (i = 0; i < 10; i++) //좌,우 벽 =3
 {
  xy[0][i] = 3;
  pDC->Rectangle(100, 100 + (gap*i), 120, 120 + (gap*i)); //좌측 벽
  xy[6][i] = 3;
  pDC->Rectangle(220, 100 + (gap*i), 240, 120 + (gap*i)); //우측 벽
 }
 
 for (j = 0; j < 7; j++) //하단 벽 =3
 {
  xy[j][9] = 3;
  pDC->Rectangle(100 + (gap*j), 280, 120 + (gap*j), 300); //하단 벽

 }

 
 for (i = 1; i < 9; i++) //빈공간
 {
  for (j = 1; j < 6;j++)
  {
   xy[j][i] = 0;  //빈공간 = 0
   
  }
 }

 CPen blackpen(PS_SOLID, 1, RGB(0, 0, 0));  // 블록 그림
 pDC->SelectObject(&blackpen);
 pDC->Rectangle(x, y, x + gap, y + gap);
 mvblock[mbblockX][mbblockY] = 1;  // 최초 위치 [3][0]
 xy[mbblockX][mbblockY] = mvblock[mbblockX][mbblockY];
 
 if (xy[mbblockX][mbblockY] == 3)
 {
  y = beforePositionY;
  h = beforePositionH;

 }


 CClientDC dc(this);
 CString strPoint;
 for (i = 0; i < 7; i++)
 {
  for (j = 0; j < 10; j++)
  {
   strPoint.Format(_T("%d"), xy[i][j]);
   dc.TextOutW(280 + (gap * i), 100 + (gap * j),strPoint);

  }

 }

 tempi = mbblockX;
 tempj = mbblockY;

 CString strPoint2;
 strPoint2.Format(_T("좌표 %d"), xy[tempi][++tempj]);
 dc.TextOutW(0, 0, strPoint2);

 
 

}

void CSDrawingView::OnRButtonUp(UINT /* nFlags */, CPoint point)
{
 ClientToScreen(&point);
 OnContextMenu(this, point);
}

void CSDrawingView::OnContextMenu(CWnd* /* pWnd */, CPoint point)
{
#ifndef SHARED_HANDLERS
 theApp.GetContextMenuManager()->ShowPopupMenu(IDR_POPUP_EDIT, point.x, point.y, this, TRUE);
#endif
}


// CSDrawingView diagnostics

#ifdef _DEBUG
void CSDrawingView::AssertValid() const
{
 CView::AssertValid();
}

void CSDrawingView::Dump(CDumpContext& dc) const
{
 CView::Dump(dc);
}

CSDrawingDoc* CSDrawingView::GetDocument() const // non-debug version is inline
{
 ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CSDrawingDoc)));
 return (CSDrawingDoc*)m_pDocument;
}
#endif //_DEBUG


// CSDrawingView message handlers


void CSDrawingView::OnMouseMove(UINT nFlags, CPoint point)
{
 // TODO: Add your message handler code here and/or call default


 CView::OnMouseMove(nFlags, point);
}


void CSDrawingView::OnLButtonDown(UINT nFlags, CPoint point)
{
 // TODO: Add your message handler code here and/or call default
 

 

 InvalidateRect(m_reRect);

 CView::OnLButtonDown(nFlags, point);
}


void CSDrawingView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
 // TODO: Add your message handwler code here and/or call default
 int tempi, tempj, tempk;
 CClientDC dc(this);
 CString strPoint;

 switch (nChar)

 {

 case VK_LEFT:   //방향키 왼쪽이 눌러지면..
  
 
  tempi = mbblockX;
  tempj = mbblockY;

  mbblockX -= 1;
  if (xy[mbblockX][mbblockY]==0)
  {
   mvblock[mbblockX][mbblockY] = 1;
   xy[tempi][tempj] = 0;
   xy[mbblockX][mbblockY] = mvblock[mbblockX][mbblockY];
   x -= gap;
   w -= gap;
  }
  else if (xy[mbblockX][mbblockY] == 3)
  {
   mvblock[mbblockX][mbblockY] = 1;
   xy[tempi][tempj] = 0;
   xy[mbblockX][mbblockY] = mvblock[mbblockX][mbblockY];
  
  }
  strPoint.Format(_T("LEFT: %d"), xy[mbblockX][mbblockY]);
  dc.TextOutW(100, 0, strPoint);

  

  Invalidate();
  break;

 case VK_RIGHT:  // 방향키 오른쪽이 눌러지면

  x += gap;
  w += gap;
  tempi = mbblockX;
  tempj = mbblockY;

  mbblockX += 1;
  mvblock[mbblockX][mbblockY] = 1;
  xy[tempi][tempj] = 0;
  xy[mbblockX][mbblockY] = mvblock[mbblockX][mbblockY];

  Invalidate();

  break;

 case VK_DOWN:
  y += gap;
  h += gap;
  tempi = mbblockX;
  tempj = mbblockY;

  mbblockY += 1;
  mvblock[mbblockX][mbblockY] = 1;
  xy[tempi][tempj] = 0;
  xy[mbblockX][mbblockY] = mvblock[mbblockX][mbblockY];

  Invalidate();

  break;


 }


 CView::OnKeyDown(nChar, nRepCnt, nFlags);
}


void CSDrawingView::OnTimer(UINT_PTR nIDEvent)
{
 // TODO: Add your message handler code here and/or call default
 
 int i, j;
 


 
 //숫자값으로 움직임 보기


 CClientDC dc(this);
 CString strPoint;


 for (i = 0; i < 7; i++)
 {
  for (j = 0; j < 10; j++)
  {
   strPoint.Format(_T("%d"), xy[i][j]);
   dc.TextOutW(280 + (gap * i), 100 + (gap * j), strPoint);

  }

 }


 Invalidate();

 CView::OnTimer(nIDEvent);
}

댓글
최근에 달린 댓글
글 보관함
«   2025/07   »
1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31
Total
Today
Yesterday
    뽀로로친구에디
    최근에 올라온 글