티스토리 뷰

유니티 안드로이드 데이터베이스 SQLite

1. DB를 생성한다. Employer.db

 

2. File -> Build Setting -> Android Switch Platform 

3. plugins를 다운받는다. Assets/Plugins

Plugins.zip
0.98MB

 

 

4. File -> Build Setting -> Player Setting -> Company Name, Product Name, 

   Player Setting -> Other Setting -> Identification -> Package Name 작성해야지 안드로이드에서 실행됨. 

 

5. C# Android파일 만듬 꼭 추가해야할 사항

using Mono.Data.Sqlite;

using System;

using System.Data;

using System.IO;

using UnityEngine.UI;

 

6. android.cs

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

//References
using Mono.Data.Sqlite;
using System;
using System.Data;
using System.IO;
using UnityEngine.UI;
public class Android : MonoBehaviour
{
    // interface enables you to implement a Connectionsclass
    private string conn, sqlQuery;
    IDbConnection dbconn;
    IDbCommand dbcmd;
    private IDataReader reader;
    
    public InputField t_name, t_Address, t_id;
    public Text data_staff;

    string DatabaseName = "Employer.db";
    // Start is called before the first frame update
    void Start()
    {
        //Application database Path android
        string filepath = Application.persistentDataPath + "/" + DatabaseName;
        if (!File.Exists(filepath))
        {
            // If not found on android will create Tables and database

            Debug.LogWarning("File \"" + filepath + "\" does not exist. Attempting to create from \"" +
                             Application.dataPath + "!/assets/Employer");



            // UNITY_ANDROID
            WWW loadDB = new WWW("jar:file://" + Application.dataPath + "!/assets/Employer.db");
            while (!loadDB.isDone) { }
            // then save to Application.persistentDataPath
            File.WriteAllBytes(filepath, loadDB.bytes);




        }

        conn = "URI=file:" + filepath;

        Debug.Log("Stablishing connection to: " + conn);
        dbconn = new SqliteConnection(conn);
        dbconn.Open();

        string query;
        query = "CREATE TABLE Staff (ID INTEGER PRIMARY KEY   AUTOINCREMENT, Name TEXT, Address TEXT)";
        try
        {
            dbcmd = dbconn.CreateCommand(); // create empty command
            dbcmd.CommandText = query; // fill the command
            reader = dbcmd.ExecuteReader(); // execute command which returns a reader
        }
        catch (Exception e)
        {

            Debug.Log(e);

        }
        //  reader_function();
    }
    //Insert
    public void insert_button()
    {
        insert_function(t_name.text, t_Address.text);

    }
    //Search 
    public void Search_button()
    {
        data_staff.text = "";
        Search_function(t_id.text);

    }

    //Found to Update 
    public void F_to_update_button()
    {
        data_staff.text = "";
        F_to_update_function(t_id.text);

    }
    //Update
    public void Update_button()
    {
        update_function(t_id.text, t_name.text, t_Address.text);

    }

    //Delete
    public void Delete_button()
    {
        data_staff.text = "";
        Delete_function(t_id.text);

    }

    //Insert To Database
    private void insert_function(string name, string Address)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            dbconn.Open(); //Open connection to the database.
            dbcmd = dbconn.CreateCommand();
            sqlQuery = string.Format("insert into Staff (name, Address) values (\"{0}\",\"{1}\")", name, Address);// table name
            dbcmd.CommandText = sqlQuery;
            dbcmd.ExecuteScalar();
            dbconn.Close();
        }
        data_staff.text = "";
        Debug.Log("Insert Done  ");

        reader_function();
    }
    //Read All Data For To Database
    private void reader_function()
    {
        // int idreaders ;
        string Namereaders, Addressreaders;
        using (dbconn = new SqliteConnection(conn))
        {
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "SELECT  Name, Address " + "FROM Staff";// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
            while (reader.Read())
            {
                // idreaders = reader.GetString(1);
                Namereaders = reader.GetString(0);
                Addressreaders = reader.GetString(1);

                data_staff.text += Namereaders + " - " + Addressreaders + "\n";
                Debug.Log(" name =" + Namereaders + "Address=" + Addressreaders);
            }
            reader.Close();
            reader = null;
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();
            //       dbconn = null;

        }
    }
    //Search on Database by ID
    private void Search_function(string Search_by_id)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            string Name_readers_Search, Address_readers_Search;
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "SELECT name,address " + "FROM Staff where id =" + Search_by_id;// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
            while (reader.Read())
            {
                //  string id = reader.GetString(0);
                Name_readers_Search = reader.GetString(0);
                Address_readers_Search = reader.GetString(1);
                data_staff.text += Name_readers_Search + " - " + Address_readers_Search + "\n";

                Debug.Log(" name =" + Name_readers_Search + "Address=" + Address_readers_Search);

            }
            reader.Close();
            reader = null;
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();


        }

    }


    //Search on Database by ID
    private void F_to_update_function(string Search_by_id)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            string Name_readers_Search, Address_readers_Search;
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "SELECT name,address " + "FROM Staff where id =" + Search_by_id;// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
            while (reader.Read())
            {

                Name_readers_Search = reader.GetString(0);
                Address_readers_Search = reader.GetString(1);
                t_name.text = Name_readers_Search;
                t_Address.text = Address_readers_Search;

            }
            reader.Close();
            reader = null;
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();


        }

    }
    //Update on  Database 
    private void update_function(string update_id, string update_name, string update_address)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            dbconn.Open(); //Open connection to the database.
            dbcmd = dbconn.CreateCommand();
            sqlQuery = string.Format("UPDATE Staff set name = @name ,address = @address where ID = @id ");

            SqliteParameter P_update_name = new SqliteParameter("@name", update_name);
            SqliteParameter P_update_address = new SqliteParameter("@address", update_address);
            SqliteParameter P_update_id = new SqliteParameter("@id", update_id);

            dbcmd.Parameters.Add(P_update_name);
            dbcmd.Parameters.Add(P_update_address);
            dbcmd.Parameters.Add(P_update_id);

            dbcmd.CommandText = sqlQuery;
            dbcmd.ExecuteScalar();
            dbconn.Close();
            Search_function(t_id.text);
        }

        // SceneManager.LoadScene("home");
    }



    //Delete
    private void Delete_function(string Delete_by_id)
    {
        using (dbconn = new SqliteConnection(conn))
        {

            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "DELETE FROM Staff where id =" + Delete_by_id;// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();


            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();
            data_staff.text = Delete_by_id + " Delete  Done ";

        }

    }
    // Update is called once per frame
    void Update()
    {

    }
}

 

For all platform

string filepath = Application.dataPath + "/Plugins/" + DatabaseName;

Application database Path android

string filepath = Application.persistentDataPath + "/" + DatabaseName;

DatabBase Path for Android

 // If not found on android will create Tables and database

        Debug.LogWarning("File \"" + filepath + "\" does not exist. Attempting to create from \"" +
                         Application.dataPath + "!/assets/Employers");



        // #UNITY_ANDROID
        WWW loadDB = new WWW("jar:file://" + Application.dataPath + "!/assets/Employer.db");
        while (!loadDB.isDone) { }
        // then save to Application.persistentDataPath
        File.WriteAllBytes(filepath, loadDB.bytes);

 

Databasde SQLite Path IOS

// #UNITY_IOS

var loadDb = Application.dataPath + "/Raw/" + DatabaseName;
// this is the path to your StreamingAssets in iOS
// then save to Application.persistentDataPath
File.Copy(loadDb, filepath);

 

DatabBase Path for Windows Phone :

// #UNITY_WP8

var loadDb = Application.dataPath + "/StreamingAssets/" + DatabaseName;  
// this is the path to your StreamingAssets in iOS
//then save to Application.persistentDataPath
File.Copy(loadDb, filepath);

 

DatabBase Path for WINRT

// #UNITY_WINRT

 var loadDb = Application.dataPath + "/StreamingAssets/" + DatabaseName;  
 // this is the path to your StreamingAssets in iOS
// then save to Application.persistentDataPath
File.Copy(loadDb, filepath)

 

open Database SQlite Unity connection

    conn = "URI=file:" + filepath;

    Debug.Log("Stablishing connection to: " + conn);
    dbconn = new SqliteConnection(conn);
    dbconn.Open();

 

To Create Table Sqlite

This Example:

Table Name (Staff) Have ID is PRIMARY KEY , Name, Address

 string query;
    query = "CREATE TABLE Staff (ID INTEGER PRIMARY KEY   AUTOINCREMENT, Name varchar(100), Address varchar(200))";
    try
    {
        dbcmd = dbconn.CreateCommand(); // create empty command
        dbcmd.CommandText = query; // fill the command
        reader = dbcmd.ExecuteReader(); // execute command which returns a reader
    }
    catch (Exception e)
    {

        Debug.Log(e);

    }

 

To Select Sqlite

string Name_readers, Address_readers;
using (dbconn = new SqliteConnection(conn))
    {
        dbconn.Open(); //Open connection to the database.
        IDbCommand dbcmd = dbconn.CreateCommand();
        string sqlQuery = "SELECT  Name, Address " + "FROM Staff";// table name
        dbcmd.CommandText = sqlQuery;
        IDataReader reader = dbcmd.ExecuteReader();
        while (reader.Read())
        {
          
            Name_readers = reader.GetString(0);
            Address_readers = reader.GetString(1);

           
            Debug.Log(" name =" + Name_readers + "Address=" + Address_readers);
        }
        reader.Close();
        reader = null;
        dbcmd.Dispose();
        dbcmd = null;
        dbconn.Close();

 

To Insert Sqlite

using (dbconn = new SqliteConnection(conn))
    {
        dbconn.Open(); //Open connection to the database.
        dbcmd = dbconn.CreateCommand();
        sqlQuery = string.Format("insert into Staff (name, Address) values (\"{0}\",\"{1}\")", name, Address);// table name
        dbcmd.CommandText = sqlQuery;
        dbcmd.ExecuteScalar();
        dbconn.Close();
    }

    Debug.Log("Insert Done  ");

 

To Update Sqlite

  using (dbconn = new SqliteConnection(conn))
    {
        dbconn.Open(); //Open connection to the database.
        dbcmd = dbconn.CreateCommand();
        sqlQuery = string.Format("UPDATE Staff set name = @name ,address = @address where ID = @id ");

        SqliteParameter P_update_name = new SqliteParameter("@name", update_name);
        SqliteParameter P_update_address = new SqliteParameter("@address", update_address);
        SqliteParameter P_update_id = new SqliteParameter("@id", update_id);

        dbcmd.Parameters.Add(P_update_name);
        dbcmd.Parameters.Add(P_update_address);
        dbcmd.Parameters.Add(P_update_id);

        dbcmd.CommandText = sqlQuery;
        dbcmd.ExecuteScalar();
        dbconn.Close();
        Search_function(t_id.text);
    }

 

To Search By ID

using (dbconn = new SqliteConnection(conn))
{
        string Name_readers_Search, Address_readers_Search;
        dbconn.Open(); //Open connection to the database.
        IDbCommand dbcmd = dbconn.CreateCommand();
        string sqlQuery = "SELECT name,address " + "FROM Staff where id =" + Search_by_id;// table name
        dbcmd.CommandText = sqlQuery;
        IDataReader reader = dbcmd.ExecuteReader();
        while (reader.Read())
        {
            
            Name_readers_Search = reader.GetString(0);
            Address_readers_Search = reader.GetString(1);
            data_staff.text += Name_readers_Search + " - " + Address_readers_Search + "\n";

            Debug.Log(" name =" + Name_readers_Search + "Address=" + Address_readers_Search);

        }
        reader.Close();
        reader = null;
        dbcmd.Dispose();
        dbcmd = null;
        dbconn.Close();
}

 

7. screens.cs C# 파일을 만든다.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Screens : MonoBehaviour
{
    public GameObject Canvas_Insert, Canvas_Search, Canvas_Update, Canvas_Delete;
    // Start is called before the first frame update
    void Start()
    {
        Canvas_Insert.SetActive(true);
        Canvas_Delete.SetActive(false);
        Canvas_Search.SetActive(false);
        Canvas_Update.SetActive(false);

    }
    public void insert()
    {
        Canvas_Insert.SetActive(true);
        Canvas_Delete.SetActive(false);
        Canvas_Search.SetActive(false);
        Canvas_Update.SetActive(false);
    }
    public void Delete()
    {
        Canvas_Insert.SetActive(false);
        Canvas_Delete.SetActive(true);
        Canvas_Search.SetActive(false);
        Canvas_Update.SetActive(false);
    }
    public void Search()
    {
        Canvas_Insert.SetActive(false);
        Canvas_Delete.SetActive(false);
        Canvas_Search.SetActive(true);
        Canvas_Update.SetActive(false);
    }

    public void Updates()
    {
        Canvas_Insert.SetActive(false);
        Canvas_Delete.SetActive(false);
        Canvas_Search.SetActive(false);
        Canvas_Update.SetActive(true);
    }
    // Update is called once per frame
    void Update()
    {
        
    }
}

 

8. unity.cs C# 파일을 만든다.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

//References
using Mono.Data.Sqlite;
using System;
using System.Data;
using System.IO;
using UnityEngine.UI;

public class Unity : MonoBehaviour
{
    private string conn, sqlQuery;
    IDbConnection dbconn;
    IDbCommand dbcmd;
    private IDataReader reader;
    public InputField t_name, t_Address, t_id;
    public Text data_staff;

    string DatabaseName = "Employer.db";
    
    void Start()
    {

        string filepath = Application.dataPath + "/Plugins/" + DatabaseName;

        //open db connection
        conn = "URI=file:" + filepath;

        Debug.Log("Stablishing connection to: " + conn);
        dbconn = new SqliteConnection(conn);
        dbconn.Open();

      //  reader_function();
    }
    //Insert
        public void insert_button()
    {
        insert_function(t_name.text, t_Address.text);

    }
    //Search 
    public void Search_button()
    {
        data_staff.text = "";
        Search_function(t_id.text);

    }

    //Found to Update 
    public void F_to_update_button()
    {
        data_staff.text = "";
        F_to_update_function(t_id.text);

    }
    //Update
    public void Update_button()
    {
        update_function(t_id.text, t_name.text, t_Address.text);

    }

    //Delete
    public void Delete_button()
    {
        data_staff.text = "";
        Delete_function(t_id.text);

    }

    //Insert To Database
    private void insert_function(string name, string Address)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            dbconn.Open(); //Open connection to the database.
            dbcmd = dbconn.CreateCommand();
            sqlQuery = string.Format("insert into Staff (name, Address) values (\"{0}\",\"{1}\")", name, Address);// table name
            dbcmd.CommandText = sqlQuery;
            dbcmd.ExecuteScalar();
            dbconn.Close();
        }
        data_staff.text = "";
        Debug.Log("Insert Done  ");

        reader_function();
    }
    //Read All Data For To Database
    private void reader_function()
    {
        // int idreaders ;
        string Namereaders, Addressreaders;
        using (dbconn = new SqliteConnection(conn))
        {
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "SELECT  Name, Address " + "FROM Staff";// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
            while (reader.Read())
            {
                // idreaders = reader.GetString(1);
                Namereaders = reader.GetString(0);
                Addressreaders = reader.GetString(1);

                data_staff.text += Namereaders + Addressreaders + "\n";
                Debug.Log(" name =" + Namereaders + "Address=" + Addressreaders);
            }
            reader.Close();
            reader = null;
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();
            //       dbconn = null;

        }
    }
    //Search on Database by ID
    private void Search_function(string Search_by_id)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            string Name_readers_Search, Address_readers_Search;
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "SELECT name,address " + "FROM Staff where id =" + Search_by_id;// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
            while (reader.Read())
            {
                //  string id = reader.GetString(0);
                Name_readers_Search = reader.GetString(0);
                Address_readers_Search = reader.GetString(1);
                data_staff.text += Name_readers_Search + " - " + Address_readers_Search + "\n";

                Debug.Log(" name =" + Name_readers_Search + "Address=" + Address_readers_Search);

            }
            reader.Close();
            reader = null;
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();


        }
   
    }


    //Search on Database by ID
    private void F_to_update_function(string Search_by_id)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            string Name_readers_Search, Address_readers_Search;
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "SELECT name,address " + "FROM Staff where id =" + Search_by_id;// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
            while (reader.Read())
            {
             
                Name_readers_Search = reader.GetString(0);
                Address_readers_Search = reader.GetString(1);
                t_name.text = Name_readers_Search;
                t_Address.text = Address_readers_Search;
          
            }
            reader.Close();
            reader = null;
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();


        }

    }
    //Update on  Database 
    private void update_function(string update_id, string update_name, string update_address)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            dbconn.Open(); //Open connection to the database.
            dbcmd = dbconn.CreateCommand();
            sqlQuery = string.Format("UPDATE Staff set name = @name ,address = @address where ID = @id ");

            SqliteParameter P_update_name = new SqliteParameter("@name", update_name);
            SqliteParameter P_update_address = new SqliteParameter("@address", update_address);
            SqliteParameter P_update_id = new SqliteParameter("@id", update_id);

            dbcmd.Parameters.Add(P_update_name);
            dbcmd.Parameters.Add(P_update_address);
            dbcmd.Parameters.Add(P_update_id);

            dbcmd.CommandText = sqlQuery;
            dbcmd.ExecuteScalar();
            dbconn.Close();
            Search_function(t_id.text);
        }

        // SceneManager.LoadScene("home");
    }



    //Delete
    private void Delete_function(string Delete_by_id)
    {
        using (dbconn = new SqliteConnection(conn))
        {
            
            dbconn.Open(); //Open connection to the database.
            IDbCommand dbcmd = dbconn.CreateCommand();
            string sqlQuery = "DELETE FROM Staff where id =" + Delete_by_id;// table name
            dbcmd.CommandText = sqlQuery;
            IDataReader reader = dbcmd.ExecuteReader();
        
           
            dbcmd.Dispose();
            dbcmd = null;
            dbconn.Close();
            data_staff.text = Delete_by_id + " Delete  Done ";

        }

    }
    // Update is called once per frame
    void Update()
    {
        
    }
}
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